15th of July 2007

A FLASH conversion / port of the DOS game Jones in the Fast Lane has been in solo development for 8 months, and is nearing completion. Currently at 23.475 lines of AS2 code there is local singleplayer, local multiplayer, Jones AI, Internet multiplayer, and chat support. A custom made Winsock server called iSock is used as a gameserver, and three levels of compression applied for all clients during transfer to reduce bandwidth load. Graphical effects include vectorized titles and game text, fullscreen adjustable bloom, and motionblur.

A beta has been unofficially online for some time now. Feel free to try it out: Beta

 

For more information about the port, feel free to visit the developer log.
Characters welcome.

 

 Kevin Boye / developer